Composer and presenter Eímear Noone hosts an online panel discussion with the composers behind BAFTA-nominated games Deathloop (Tom Salta), Psychonauts 2 (Peter McConnell), and Far Cry 6 (Pedro Bromfman). In this online masterclass, they will share their experiences and insights of working on a BAFTA-nominated soundtrack.
The session will end with a virtual audience Q&A.
Each game provided a unique challenge for the composers.
Psychonauts 2 called for a diverse yet cohesive soundtrack, reflecting the gameplay in which players help various characters with their individual trauma by entering their mottled ‘mindscapes’.
Deathloop, a game built on a repeating time loop with a 20-hour story, needed a soundtrack that had a recognisable motif without falling into monotony and repetition for players.
Meanwhile, developing an authentic soundtrack for a game set in a fictional Caribbean island in the throes of revolution was crucial for Far Cry 6.
Learn what went into the making of each soundtrack, from the creative decisions to how the themes, settings and even gameplay mechanics influenced the creation of the BAFTA Games Best Music nominations.
Host: Eímear Noone
Panellists: Pedro Bromfman, Tom Salta, Peter McConnell
Closed captioning will be available during this event.
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